This is me
I work at the intersection of technology, art, and cultural heritage—where innovation becomes invisible and emotion becomes tangible.
As a Media Artist and Creative Technologist, I create immersive experiences that come as close to magic as possible. From award-winning fulldome performances to digitizing historical collections to multimedia stage installations: My projects emerge where complex technology translates into emotional moments.
My approach is holistic: I view every project from technical, artistic, cultural, and user perspectives. The best technology is the one you don't notice—it becomes the experience, the moment, the story.
Experience: FabLab Director at ICE Cairo (GIZ) | Janus Award Winner (Fulldome Festival) | Projects for Staatstheater Meiningen, Senckenberg, Klassik Stiftung Weimar, Bauhaus-Universität Weimar, Liquid Sound Festival
Expertise: Fulldome Projections | 3D Digitization & Photogrammetry | Live Visuals & 360° Mapping | Media Architecture | Creative Technology Consulting
I work with museums, theaters, cultural institutions, and anyone who believes that design should be universally accessible.

EXPERTISE
TECHNICAL
3D Scanning
Photogrammetry
WebGL Development
Blender, UE5, Reality Capture
CREATIVE
Fulldome Conten
Projection Mapping
Interactive Installations
Live Visual Performances
STRATEGIC
Digital Heritage Consulting
Museum Digitalization Strategy
Project Management
Workshop Facilitation
TIMELINE
2022-2025: digitus.art - projects for UNESCO sites
2015-now: TOBE (Artist) - Live performances, Janus Award 2020
2014-2022: Bauhaus-Universität - BFA Product Design, Masterprogramm Mediaarchitecture
2011-2012: GIZ Cairo - Setting up one of the first FabLabs in Egypt
AWARDS
Janus Award 2020
zeroAward National/Germany 2011
zeroAward International 2011
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I'm a Digital Heritage Specialist bridging technology and culture through 3D digitalization and immersive experiences. For the past 4 years at digitus.art, I've realized 50+ projects for UNESCO World Heritage Sites – from Goethe's study to 120 fossil specimens for Senckenberg Research Station. My mission: Making cultural heritage accessible without losing its soul. Whether it's submillimeter-precise 3D scans for museum reproductions, interactive WebGL installations for online exhibitions, or immersive fulldome performances as TOBE – I combine technical precision with cultural sensitivity. Background: Bauhaus-Universität Weimar (Product Design + Media Architecture), entrepreneurial experience (founded Cairo's first FabLab for GIZ), and 13+ years at the intersection of art, science, and technology. Let's create something meaningful together.