This is me


I work at the intersection of technology, art, and cultural heritage—where innovation becomes invisible and emotion becomes tangible.



As a Media Artist and Creative Technologist, I create immersive experiences that come as close to magic as possible. From award-winning fulldome performances to digitizing historical collections to multimedia stage installations: My projects emerge where complex technology translates into emotional moments.


My approach is holistic: I view every project from technical, artistic, cultural, and user perspectives. The best technology is the one you don't notice—it becomes the experience, the moment, the story.


Experience: FabLab Director at ICE Cairo (GIZ) | Janus Award Winner (Fulldome Festival) | Projects for Staatstheater Meiningen, Senckenberg, Klassik Stiftung Weimar, Bauhaus-Universität Weimar, Liquid Sound Festival


Expertise: Fulldome Projections | 3D Digitization & Photogrammetry | Live Visuals & 360° Mapping | Media Architecture | Creative Technology Consulting


I work with museums, theaters, cultural institutions, and anyone who believes that design should be universally accessible.

EXPERTISE

TECHNICAL


3D Scanning

Photogrammetry

WebGL Development

Blender, UE5, Reality Capture





CREATIVE


Fulldome Conten

Projection Mapping

Interactive Installations

Live Visual Performances





STRATEGIC


Digital Heritage Consulting

Museum Digitalization Strategy

Project Management

Workshop Facilitation





 TIMELINE


2022-2025: digitus.art - projects for UNESCO sites

2015-now: TOBE (Artist) - Live performances, Janus Award 2020

2014-2022: Bauhaus-Universität - BFA Product Design, Masterprogramm Mediaarchitecture

2011-2012: GIZ Cairo - Setting up one of the first FabLabs in Egypt







AWARDS


Janus Award 2020

zeroAward National/Germany 2011

zeroAward International 2011

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I'm a Digital Heritage Specialist bridging technology and culture through 3D digitalization and immersive experiences.  For the past 4 years at digitus.art, I've realized 50+ projects for UNESCO World Heritage Sites – from Goethe's study to 120 fossil specimens for Senckenberg Research Station.  My mission: Making cultural heritage accessible without losing its soul.  Whether it's submillimeter-precise 3D scans for museum reproductions, interactive WebGL installations for online exhibitions, or immersive fulldome performances as TOBE – I combine technical precision with cultural sensitivity.  Background: Bauhaus-Universität Weimar (Product Design + Media Architecture), entrepreneurial experience (founded Cairo's first FabLab for GIZ), and 13+ years at the intersection of art, science, and technology.  Let's create something meaningful together.